Allow me to engage in some wanton self-promotion here. Forgive the shameless shilling. Over the last few months I have been a part of an indie dev team, Wolves of Ragnarok studios, and we are now proud to announce our début game, Cleave.
So what is Cleave. It is a grid-based tower defence game with conquer the map elements to tie the games together in a simple narrative as the player strives to unite the land. Mini games before each battle determine benefits or disadvantages while single use leader units can sway the tide of battle if used at the right moment.
We would like your support in order to take the game to the next level, to build upon the solid structure that we have already established and make it as good as we can. Extra features and extra polish are our main goals at this point but enough support could see new modes, better functions and even multiplayer.
We plan to sell the finished game digitally for £7.99 so by showing us your support with this Kickstarter you actually get access to the game at a discounted price as a gesture of our thanks.
How it Plays:
Cleave is a simple concept that merges tower defence with turn-based conquest. At the start of the game the player will choose which of the three factions they wish to use. Each has ten unique units to use in battle and has its own character driven story to tell.
There will be a map of war showing the thirty individual territories of Silver Vale that are split between the three factions. The player will pick an enemy territory adjacent to one of their own to attack. They can then choose whether to be the attacking or defending side. There will be a small minigame based on observation or reaction which will determine any bonuses or disadvantages in the coming battle to make each game more varied.
The battle will begin and the player can place their units limited only by their number of Supplies, the game’s resource. Defenders gain additional Supplies every set amount of seconds from Supply Chest positioned behind each lane and need to prevent Attackers from reaching them. Attackers gain Supplies from killing defending units or taking chests while wanting to get warriors past the Defender line to win the game.
Each unit has a powerful leader that can be placed once each battle. They have higher stats than the standard unit and offer strong effects to buff their units. Leaders create a wider sense of strategy and can turn the tide of a battle if used correctly.
At the end of the battle the winning side will take control of the territory. Each faction will take their turn to attack. The goal is to capture every territory and rule over Silver Vale.
Silver Vale was once ruled by the kingdom of Haleran until a crystalline meteor fell from the sky and crashed into the northern section of the continent. Clouds of toxic dust filled the air and corrupted the minds of anything exposed to it. This was known as the Insanity Incident.
The king boarded off the inner kingdom and left those on the edge of the crisis to find for themselves. Madmen emerged from the dust seeking only blood. A resistance was formed which elected a blacksmith called Dane Steel to lead them. Steel won back much of the lost land and kept the people safe but refused to return the lands once the king finally reopened the border.
This was the start of the Steel Rebellion which only grew fiercer when Steel himself was assassinated. The rebellion grew both in size and strength until it officially branded itself as The Order of Steel. By this point The Order controlled the entirety of the southwest lands.
Meanwhile in the north, the dust faded but the damage done to the population was irreversible. Madness of all kinds consumed their minds, making most little better than battle-crazed raiders. Intelligence was still there though and leaders rose up to provide some measure of society. Insanity, as the land was now know, is less a united force and more a collection of tribes who are just as willing to fight amongst themselves as they are against the southern factions. Occasionally though, an individual comes along who can pull the tribes together and threaten to destroy the rules of Haleran and The Order.
Three powerful armies at each other’s doorsteps, each wanting to control it all. Tensions are high and war is inevitable. Silver Vale has always belonged beneath a single crown and will do so again. Whose head the crown sits upon is in the hands of fate…
We are just out of the Alpha stage now and have launched a Kickstarter campaign to help fund completion of the game. We have also added it to Steam Greenlight as a first step toward getting the game released on Steam when it is ready.
It would really mean a lot to me and the rest of the team if you could check it out and offer some support, either through backing on Kickstarter, a vote on Greenlight or by helping spread the word. Anything at all would be a great help.
By Matthew Roys